The market for video games in Brazil has expanded to the point where it has captured the attention of global manufacturers and publishers.
Due to recent legislation, Brazilian audiovisual productions are expected to grow within the next few years across several platforms whilst production studios are already creating successful content
Over-The-Top services have been exponentially growing over the past few years in Brazil.
Each year, an increasing number of Brazilian consumers subscribe to digital content distribution services.
Many Brazilian online and physical stores offer the sale of subscriptions for gaming networks, such as Xbox Live and Playstation Network.
The market for games in Brazil has grown exponentially over the last few years, offering opportunities for product manufacturers and distributors.
The way Brazilians use the internet has changed significantly in recent years, both in the way the web is accessed and what content is commonly searched for.
With the recent launch of popular music streaming services in Brazil the number of options for the public to consume music has expanded significantly.
The gaming market in Brazil has grown significantly in recent years, leading publishers to adopt multiple payment methods to reach its public.
The game production industry is hardly a major sector in the Brazilian economy, but the potential for growth in this sector in the near future is undeniable.
Television has historically been a preferred media consumption platform for Brazilian customers, and recent developments have allowed these devices to offer purchase methods to its viewers.
In this article we will look at SeAC, the Brazilian subscription TV regulation, and what requisites it applies to companies in this sector.